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snek_red_witcher

Combat overhaul mod for The Witcher 3.

OVERVIEW

INSTALLATION

Next Gen Update (Click Me)
## Automatic Installation Easy installer script that downloads and installs the mod automatically. - Download this [script](https://github.com/apokryphus/advanced-combat-system/releases/download/supplement-v1.0.0/ACS_Install_Script.ps1) and place it directly in your **installation folder for The Witcher 3**. - If your game is on Steam, then the folder path might look something like: - **C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3** - If your game is on GOG, then the folder path might looking something like: - **C:\Program Files (x86)\GOG Galaxy\Games\The Witcher 3 Wild Hunt GOTY** - If you see the folders **bin**, **content**, and **dlc**, then the script is in the correct place. - Right click the script and click **Run with PowerShell**. ## Manual Installation For those that prefer to install manually. - Latest and previous versions of the mod can be found in [releases](https://github.com/apokryphus/advanced-combat-system/releases). - Download zip from [latest version](https://github.com/apokryphus/advanced-combat-system/releases/latest). First link under **Assets**. Do not download the source code. - Drag and drop all 3 folders in the zip file (**dlc**, **mods**, and **bin**) into your Witcher 3 installation folder. ## After Installation: - Check these two files: - `bin\config\r4game\user_config_matrix\pc\dx11filelist.txt` - `bin\config\r4game\user_config_matrix\pc\dx12filelist.txt` - Add the line `modACS.xml;` to the very bottom of both files if it does not exist. - Run [***script merger***](https://www.nexusmods.com/witcher3/mods/484) and merge the scripts if you have other script mods installed. It should auto-merge in most cases. - If not, remember to pick and include the code from ACS. - If you don't know how to use the script merger, please read through this [guide](https://aelto.github.io/tw3-notes/misc/merging/index.html) by Aeltoth, author of RER. ## Updating the mod: - Run the automatic installer again. - Optionally, go into **mods\mod_ACS** , click on the file **CLICK_ME_TO_UPDATE.bat**, and follow its instructions.
1.32 (Click Me)
## Automatic Installation: Easy installer script that downloads and installs the mod automatically. - Download this [script](https://github.com/apokryphus/advanced-combat-system/releases/download/supplement-v1.0.0/ACS_Install_Script.ps1) and place it directly in your **installation folder for The Witcher 3**. - If your game is on Steam, then the folder path might look something like: - **C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3** - If your game is on GOG, then the folder path might looking something like: - **C:\Program Files (x86)\GOG Galaxy\Games\The Witcher 3 Wild Hunt GOTY** - If you see the folders **bin**, **content**, and **dlc**, then the script is in the correct place. - Right click the script and click **Run with PowerShell**. ## Manual Installation: For those that prefer to install manually. - Download zip from [latest version](https://github.com/apokryphus/advanced-combat-system/releases/tag/v2.3). First link under **Assets**. Do not download the source code. - Drag and drop all 3 folders in the zip file (**dlc**, **mods**, and **bin**) into your Witcher 3 installation folder. ## After Installation: - Run [***script merger***](https://www.nexusmods.com/witcher3/mods/484) and merge the scripts if you have other script mods installed. It should auto-merge in most cases. - If not, remember to pick and include the code from ACS. - If you don't know how to use the script merger, please read through this [guide](https://aelto.github.io/tw3-notes/misc/merging/index.html) by Aeltoth, author of RER. - Use either [mod limit fix](https://www.nexusmods.com/witcher3/mods/3643) or [mod limit adjuster](https://www.nexusmods.com/witcher3/mods/3711) if your game does not start. ## Updating the mod: - Run the automatic installer again, if you installed it that way. - If not, download zip from [latest version](https://github.com/apokryphus/advanced-combat-system/releases/tag/v2.3) again.

#

# INDEX ### [1. MENU](#1-menu-1) ### [2. UNARMED](#2-unarmed-1) ### [3. ARMED](#3-armed-1) ### [4. ELEMENTAL COMBO SYSTEM](#4-elemental-combo-system-1) ### [5. ELEMENTAL REND SYSTEM](#5-elemental-rend-system-1) ### [6. TAUNT SYSTEM](#6-taunt-system-1) ### [7. MOVEMENT SYSTEM](#7-movement-system-1) ### [8. SPECIAL ABILITIES](#8-special-abilities-1) ### [9. WEAPON ARTS](#9-weapon-arts-1) ### [10. CONTACT ME](#10-contact-me-1)

1. MENU

ACS has four primary weapon modes, Armiger Mode, Focus Mode, Hybrid Mode, and Equipment Mode.

ArmigerModeSwitch FocusModeSwitch HybridModeSwitch EquipmentModeSwitch

Armiger Mode:

How the mod functions as showcased in the weapon demo videos below, where selecting different signs and attacking with light attack or heavy attack changes Gerry’s weapons/attack moveset.

When Armiger Mode is selected in the Main Settings menu, navigate to the Armiger Mode menu to change whether you want Static Weapons or Evolving Weapons, and to optionally select the movesets/weapons for each sign.

Explanation for Static Weapons and Evolving Weapons is provided in the Armed section below.

3

Focus Mode:

When Focus Mode is selected in the Main Settings menu, navigate to the Focus Mode menu.

There, you can select the weapon of your choice out of the nine available weapons that you want to use for silver weapon and steel weapon. The weapon’s stats are taken from whatever weapon you have equipped in your inventory.

There are different weapons for silver and steel.

The weapons are:

Each weapon has its own unique combat animations for:

FocusModeMenu

## Hybrid Mode:

Upon selection of Hybrid Mode in the Main Settings menu, navigate to the Hybrid Mode Settings panel.

There, you can customize your own array of attacks for:

1

## Equipment Mode:

Upon selection of Equipment Mode in the Main Settings menu, equipping certain items will change the player’s moveset.

Enemies will drop special ACS weapons as loot, which grants access to the movesets.

ACS also supports weapon DLCs made by other mod authors, which include (but not limited to) the majority of the weapons from:

Item list and their respective animations:

—–Vampire Claws (Unarmed/Fists)—–

Vanilla:

Shades of Iron:

——Eredin/1-Hand Sword/Shield—–

Vanilla:

Shades of Iron:

Exotic Arsenal:

NPC Weapons Mod V1.01:

—–Olgierd/1-Hand Sword—–

Vanilla:

Shades of Iron:

Exotic Arsenal:

—–Imlerith/Caranthir/Caretaker—–

Vanilla:

NPC Weapons Mod V1.01:

Scythe:

—–Sword Claws—–

Shades of Iron:

Exotic Arsenal:

Warglavies:

—–Spear/Staff/Halberd—–

Shades of Iron:

Exotic Arsenal:

NPC Weapons Mod V1.01:

—–Gregoire de Gorgon—–

Shades of Iron:

Exotic Arsenal:

—–Hammer (1-Hand/2-Hand)—–

NPC Weapons Mod V1.01:

Lethal Baguettes:

COMICALLY LARGE SPOON

—–Axe (1-Hand/2-Hand)—–

Vanilla:

Shades of Iron:

Exotic Arsenal:

NPC Weapons Mod V1.01:

Lethal Baguettes:

##### [Return to Index](#index)

2. UNARMED

When Armiger Mode, Focus Mode, or Hybrid Mode is selected, there are three options for unarmed combat, available for selection in the Main Settings menu:

Equipment Mode disables this setting, and the animations are applied only when specific items are equipped.

Vampire Claws

https://user-images.githubusercontent.com/98017171/160662412-115d9641-c9e8-4232-aa8a-70df9c829bb5.mp4

Vampire Claw Parries:

Black Blood:

### Shockwave Fists

##### [Return to Index](#index)

3. ARMED

|| Static/Evolving Weapons ||

Depending on whether Static Weapons or Evolving Weapons are selected in Armiger Mode Settings , the Focus Mode Settings, or the Hybrid Mode Settings, the player will have slightly different weapons. These are purely cosmetic changes, and do not have any impact on gameplay.

- Weapon Tier Appearance System For Evolving Weapons

- Miscellaneous Info

Armiger Mode Movesets

While in Armiger Mode, selecting different signs while holding a weapon will change Geralt’s moveset and grant him different weapons, depending on selected sign.

The Armiger Mode menu allows the player to modify which weapon corresponds to which sign.

|| Olgierd Moveset + Spear Moveset ||

Light Attack = Olgierd/1-Hand-Sword Single Strikes

https://user-images.githubusercontent.com/98017171/160676910-294ac31c-556f-4beb-842f-a6685c82913a.mp4

W Key (Forward) + Light Attack = Olgierd Pirouette Spinning Strikes

https://user-images.githubusercontent.com/98017171/160677368-b6b7c6a6-35f7-480d-8ab3-28f92dea93b0.mp4

Heavy Attack = Spear/Staff/Halberd Single Strikes

https://user-images.githubusercontent.com/98017171/160677687-e602ec1d-aa84-49e4-a2bf-8d2bacb3d2c1.mp4

W Key (Forward) + Heavy Attack = Spear/Staff Whirling Attacks

https://user-images.githubusercontent.com/98017171/160678147-45d19fc2-1981-440d-a133-2066e07d0e4e.mp4

Special Light Attack = Olgierd Combo Strikes

https://user-images.githubusercontent.com/98017171/160678621-ab99bf65-ffc4-42b8-bf21-fd8b827eb8c0.mp4

W key (Forward) + Special Light Attack = Olgierd Shadow Dash

https://user-images.githubusercontent.com/98017171/160678864-53fe2588-92c8-4ca2-a593-3bb256c47ad3.mp4

If the player has full adrenaline and full stamina, Umbral Slash End is available for use for Olgierd weapon’s special attack ( Forward (W) + Special Light Attack (Whirl) ). Consumes all of the player’s adrenaline and stamina on use.

https://user-images.githubusercontent.com/98017171/185812044-85b1c060-3fbb-4e5f-8826-41a2f445a05f.mp4

|| Eredin/Shield Moveset + Gregoire Moveset ||

Light Attack = Eredin/2-Hand-Sword Single Strikes

https://user-images.githubusercontent.com/98017171/160680639-ff9b7022-b90e-48e2-8c02-9a08085447ef.mp4

W Key (Forward) + Light Attack = Short Eredin/Caretaker Combo Strikes

https://user-images.githubusercontent.com/98017171/160683127-07a6d741-7bec-4a1c-a95a-cf9ec596f175.mp4

Heavy Attack = Gregoire de Gorgon Single Strikes

https://user-images.githubusercontent.com/98017171/160684397-be431ec7-2fdb-4012-aa6e-d3a0de9c18ac.mp4

W Key (Forward) + Heavy Attack = Gregoire de Gorgon/1-Hand Sword Combo Strikes

https://user-images.githubusercontent.com/98017171/160684822-937c4289-56bc-4432-9f84-52239e5ae88e.mp4

Special Light Attack = Long Eredin Combo Strikes

https://user-images.githubusercontent.com/98017171/160685054-93d2ed63-646a-458b-a614-f47480218c07.mp4

W key (Forward) + Special Light Attack = Caretaker Charge Attack (Releases shockwave at the end)

https://user-images.githubusercontent.com/98017171/160685411-8ac56299-e0c6-46ee-b478-e8656ecc21d5.mp4

|| Imlerith/Caretaker/Caranthir Moveset + Hammer Moveset ||

Light Attack = Imlerith/Caranthir/1-Hand-Mace Single Strikes

https://user-images.githubusercontent.com/98017171/160686653-618c58c0-89bf-4cc2-924b-2613da5d16d6.mp4

W Key (Forward) + Light Attack = Imlerith/Caretaker Sweeping Strikes

https://user-images.githubusercontent.com/98017171/160687119-3ce03d42-4080-4724-b2eb-a94edac6316d.mp4

Heavy Attack = 1-Hand-Hammer Single Strikes

https://user-images.githubusercontent.com/98017171/160687643-f545102c-b5c1-4213-bbbe-5fd71f25470b.mp4

W Key (Forward) + Heavy Attack = 2-Hand-Hammer Strikes

https://user-images.githubusercontent.com/98017171/160688181-edcf0db7-1b22-4a66-b88a-2689f7a0de13.mp4

Special Light Attack = Imlerith Berserk Sweeping Strikes

https://user-images.githubusercontent.com/98017171/160688598-beb200ff-815f-4bf8-bd9f-14cc58b43db6.mp4

W key (Forward) + Special Light Attack = Imlerith Berserk Single Strike

https://user-images.githubusercontent.com/98017171/160689106-f12a2adf-12b0-4b70-8813-6e161a18753d.mp4

|| Dettlaff Moveset + Axe Moveset||

Light Attack = Dettlaff/Bruxae Vampire Single Strikes

https://user-images.githubusercontent.com/98017171/160690590-aa30332b-c7a5-4fb8-bd8a-5b9d124e0a60.mp4

W Key (Forward) + Light Attack = Dettlaff Vampire Combo Attacks

https://user-images.githubusercontent.com/98017171/160690649-cfdcd4b5-c965-42e9-b6ae-d7cd113795d9.mp4

Heavy Attack = 1-Hand-Axe/1-Hand-Mace Single Strikes

https://user-images.githubusercontent.com/98017171/160690680-f9dbce99-b8aa-462c-8633-423fb2706a43.mp4

W Key (Forward) + Heavy Attack = 2-Hand-Axe Strikes

https://user-images.githubusercontent.com/98017171/160690713-311c39d5-6c3a-43f6-ad1e-69b32c937cb3.mp4

Special Light Attack = Dettlaff Vampire Spinning Attack

https://user-images.githubusercontent.com/98017171/160690934-5866f450-e439-454e-ba91-0d7f069c8ff3.mp4

W key (Forward) + Special Light Attack = Dettlaff Vampire Dash Strike

https://user-images.githubusercontent.com/98017171/160690963-92a91bc4-2f7f-498c-8776-338828df5170.mp4

Focus Mode / Hybrid Mode / Equipment Mode Movesets

##### [Return to Index](#index)

4. ELEMENTAL COMBO SYSTEM

When this option is enabled in the Main Settings menu, it allows the player’s weapon to produce additional effects.

When successfully damaging an enemy while holding a primary weapon in a specific stance, the player will prime the enemy for a detonation effect, which will be activated upon successfully damaging the enemy with a subsequent attack while holding the secondary weapon.

This works both ways for all signs except for Geralt’s default weapon, meaning that attacks while holding the secondary weapon will also prime the enemy for a detonation effect, which will be detonated upon attacking while holding the primary weapon.

The above only applies to Armiger Mode. In other modes, the only part of the system active is the weapons passive effects part, which produces the player’s selected sign’s effect instead.

Armiger Mode Elemental Combo System Showcase

|| Default Geralt Moveset/Weapon ||

https://user-images.githubusercontent.com/98017171/160706837-26190f5c-1fe9-4346-aea1-40bfb0130e4b.mp4

|| Eredin/Shield ||

https://user-images.githubusercontent.com/98017171/160708267-ab0a1ce6-735b-491f-af6a-f1181160044a.mp4

|| Gregoire Moveset ||

https://user-images.githubusercontent.com/98017171/160707580-ba7d2bb4-1672-40f1-9b36-c2671f395ab7.mp4

|| Dettlaff Moveset ||

https://user-images.githubusercontent.com/98017171/190864773-24551dd1-c550-491e-ba7b-d6dad790d31a.mp4

|| Axe Moveset ||

https://user-images.githubusercontent.com/98017171/190864803-6e69c231-6bd3-434b-a87e-d478ba827d7e.mp4

|| Olgierd Moveset ||

https://user-images.githubusercontent.com/98017171/160707139-88343713-90b9-4add-adfc-f8c4672919e1.mp4

|| Spear Moveset ||

https://user-images.githubusercontent.com/98017171/160707039-e92e0259-97dd-4114-ae04-d6c6e88b904a.mp4

|| Imlerith/Caranthir/Caretaker Moveset ||

https://user-images.githubusercontent.com/98017171/160708407-74163f58-dbc2-43c2-8788-6acf14c8753a.mp4

|| Hammer Moveset ||

https://user-images.githubusercontent.com/98017171/160708354-9f5c8761-4b3c-4fcf-8ea9-b15c5aa8957f.mp4

##### [Return to Index](#index)

5. ELEMENTAL REND SYSTEM

When this option is enabled in the Main Settings menu, releasing rend while holding certain weapons have addtional effects.

|| Geralt’s Default Moveset/Weapon ||

https://user-images.githubusercontent.com/98017171/160715053-2a699ea6-1843-4011-9610-775eb6aee11b.mp4

|| Gregoire Moveset/Weapon ||

https://user-images.githubusercontent.com/98017171/160715026-4f6e7aa9-2291-4819-9d6c-b2e668ea669f.mp4

|| Axe Moveset/Weapon ||

https://user-images.githubusercontent.com/98017171/160715147-b14f5e73-b657-4f09-a1fe-262303a480c8.mp4

|| Spear Moveset/Weapon ||

https://user-images.githubusercontent.com/98017171/160715091-450a77cb-094e-4646-a14b-fb8e0c00a8ae.mp4

|| Imlerith/Caranthir/Caretaker Moveset/Weapon ||

https://user-images.githubusercontent.com/98017171/160715122-cbd65c80-de43-4ddd-8d1c-48f88af98175.mp4

##### [Return to Index](#index)

6. TAUNT SYSTEM

Switching weapons (signs, default button is mouse-wheel on PC) while standing still with no movement keys held (WASD) will perform a taunt.

Out of combat:

In combat:

##### [Return to Index](#index)

7. MOVEMENT SYSTEM

|| Bruxa Dash ||

https://user-images.githubusercontent.com/98017171/160713938-ec49b801-a8d8-42ce-ba20-865e4ec08a61.mp4

Out of Combat: Hold Sprint + Forward (W) or Hold Sprint + Doubletap Forward (W)

In Combat: Doubletap + Dodge

|| Wraith Mode ||

https://user-images.githubusercontent.com/98017171/160714014-cfb75b10-6d9d-48cd-9234-8482649a7ca7.mp4

Witcher Sense + Hold Sprint + Forward (W) or Witcher Sense + Hold Sprint + Doubletap Forward (W)

|| Leap Attack ||

https://user-images.githubusercontent.com/98017171/160714180-15b2173a-3a95-4d3c-8846-c6b6e4a2edd3.mp4

Doubletap Forward (W) in combat while not holding sprint key while adrenaline is not full OR Doubletap Dodge + Forward (W) in combat

|| Dodge Slide ||

S key + Dodge

|| Teleport Dodge ||

https://user-images.githubusercontent.com/98017171/160714398-64ea6a4e-bd67-45af-a628-218202df3263.mp4

Doubletap + Roll

|| Bruxa Dodges ||

https://user-images.githubusercontent.com/98017171/160714536-2449dd4e-f198-4980-a643-c3b2e76daa05.mp4

Doubletap S key = Bruxa dodge back center

Doubletap A key = Bruxa dodge back left

Doubletap D key = Bruxa dodge back right

##### [Return to Index](#index)

8. SPECIAL ABILITIES

### Special Abilities Index #### [Shield](#-shield-) #### [Aspect of the Hym](#-aspect-of-the-hym-) #### [Bruxa Camouflage](#-bruxa-camouflage-) #### [Bruxa Bite](#-bruxa-bite-) #### [Caretaker Shades](#-caretaker-shades-) #### [Aspect of the Toad](#-aspect-of-the-toad-) #### [Aspect of the Djinn (Single Target)](#-aspect-of-the-djinn-single-target-) #### [Aspect of the Djinn (Multi Target)](#-aspect-of-the-djinn-multi-target-) #### [Summoned Wolves](#-summoned-wolves-) #### [Summoned Shadow Centipedes](#-summoned-shadow-centipedes-) #### [Phantom Swords](#-phantom-swords-) #### [Necromancy](#-necromancy-) #### [Bat Swarm](#-bat-swarm-) #### [Bow](#-bow-)

|| Shield ||

https://user-images.githubusercontent.com/98017171/160716954-8f446bf6-8557-4c2f-9388-26daf4674b34.mp4

Holding down the Parry/Counterattack button while using the Eredin + Shield moveset will grant the player a shield. Default shield is Imlerith’s shield.

|| Aspect of the Hym ||

https://user-images.githubusercontent.com/98017171/160717021-c0664cbb-ae76-46cd-97a7-e53ae91d3a51.mp4

Double-tapping and holding down Parry/Counterattack while using the Eredin + Shield moveset will summon a hym around the player. Release Parry/Counterattack to dismiss the hym.

|| Bruxa Camouflage ||

https://user-images.githubusercontent.com/98017171/160717113-1faadd81-1fe4-4cfe-83d2-30fd1a840235.mp4

Double-tapping and holding down Parry/Counterattack while equipped with vampire claws triggers Bruxa camouflage.

|| Bruxa Bite ||

https://user-images.githubusercontent.com/98017171/160717152-306eca70-803e-4426-b8a0-7bbe6aa5ee74.mp4

Doubletap W while locked on a target will perform a bruxa bite attack. It’s that thing where bruxae jump on Geralt and suck his blood.

|| Hijack ||

https://user-images.githubusercontent.com/98017171/160717219-21fd73d6-e570-4f41-be5d-bd7f2255ea57.mp4

Bruxa bite is capable of hijacking certain enemy movements.

- Current enemy list:

|| Caretaker Shades ||

https://user-images.githubusercontent.com/98017171/160717269-4160cc55-9ede-48b7-859e-ef46ac50c730.mp4

S + Doubletap Parry/Counterattack will summon Caretaker shades around the player in a wide radius.

|| Aspect of the Toad ||

https://user-images.githubusercontent.com/98017171/160717341-c70abdd8-bb7e-4100-b765-0356c44a737c.mp4

S Key + Parry/Counterattack while hard locked on a target (default key Z) at close range will cause the player to channel a fraction of the power of the Toad, vomiting on all enemies in a small area in front of the player.

|| Aspect of the Djinn (Single Target) ||

https://user-images.githubusercontent.com/98017171/160717385-c14ca798-d499-4a2e-ba01-cf170fdc227f.mp4

S Key + Parry/Counterattack while hard locked on a target (default key Z) at medium to long range will cause the player to channel a fraction of the power of a djinn and shoot a beam of lightning at the target.

|| Aspect of the Djinn (Multi Target) ||

https://user-images.githubusercontent.com/98017171/160717440-e181962d-78c4-4351-9472-2d737db72973.mp4

Parry/Counterattack while at medium to long range will cause the player to channel more of the power of a djinn and shoot beams of lightning at the five closest targets to the player.

|| Summoned Wolves ||

https://user-images.githubusercontent.com/98017171/160717477-a79bbed0-0d6e-4f78-9cd1-9acc0a24d06e.mp4

Double-tapping and holding down Parry/Counterattack while holding the Quen primary weapon will summon three wolves around the enemy. Release Parry/Counterattack to dismiss the wolves.

|| Summoned Shadow Centipedes ||

https://user-images.githubusercontent.com/98017171/160717525-9793dfac-53d6-49da-a28b-a6e8078f8347.mp4

Double-tapping and holding down Parry/Counterattack while holding the Quen primary weapon while the player is below 50% health will summon three shadow centipedes around the enemy. Release Parry/Counterattack to dismiss the centipedes.

|| Summoned Swords ||

https://user-images.githubusercontent.com/98017171/160717565-dd950a02-ad4b-4d23-9654-199e4350caf1.mp4

W + Doubletap + Parry/Counterattack while in combat and not hard locked to enemy summons five Summoned Swords.

|| Necromancy ||

If enabled in the Special Abilities menu, double-tapping Parry/Counterattack while using the Imlerith/Caretaker/Caranthir moveset will allow the player to raise the dead.

When the player is above 50% health:

https://user-images.githubusercontent.com/98017171/168326595-89aa7b64-8421-4ec4-9ebd-ce856954df78.mp4

When the player is below 50% health:

https://user-images.githubusercontent.com/98017171/168327611-e899c7fe-4e69-485a-91ce-49e28e871988.mp4

All revenants and skeleton soldiers are destroyed if the player leaves combat.

|| Bat Swarm ||

https://user-images.githubusercontent.com/98017171/171998778-2f4cc15e-842e-4922-b8a6-ec2601be3c3e.mp4

Double-tap + hold parry + sword claws

##### [Return to Index](#index)

9. WEAPON ARTS

Back (S key) + light attack activates Weapon Arts for all movesets.

Vampire claws: Sonic Scream

https://user-images.githubusercontent.com/98017171/185811967-d19efc2b-4e6c-4720-b21c-792f730a50f3.mp4

Olgierd weapon: Umbral Slash

https://user-images.githubusercontent.com/98017171/185811978-be29a57b-4db4-4607-8356-6dae26b6d067.mp4

Spear weapon: Stormspear

https://user-images.githubusercontent.com/98017171/190557814-2b8df83d-bfef-48aa-b007-6a980d00bb9b.mp4

Eredin weapon: Sparagmos

https://user-images.githubusercontent.com/98017171/185811985-e5b55bca-5646-45dc-a656-aaf792e5bc56.mp4

Gregoire weapon: Judgement

https://user-images.githubusercontent.com/98017171/190557909-351a5141-65ea-4e91-a995-ad6f7cf35dbf.mp4

Imlerith weapon: Crescent Caress

https://user-images.githubusercontent.com/98017171/185811996-6547834a-74e7-4c7d-8884-af1717607a5e.mp4

Giant weapon: Earthshaker

https://user-images.githubusercontent.com/98017171/190557982-9509906b-fe52-40a8-b732-f3c620bb312e.mp4

Sword Claw weapon: Flying Rabies

https://user-images.githubusercontent.com/98017171/190557713-88edbb03-fb76-41a1-be3e-f90fdaa0ac79.mp4

Axe weapon: Waterpulse

https://user-images.githubusercontent.com/98017171/190558043-ffcaa934-5abc-48f4-b072-75cacb056f5e.mp4

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10. CONTACT ME

# Please do not upload this mod anywhere else without my explicit permission. ##### [Return to Index](#index)